![]() ![]() The goal of the game is to help Botley, the robot assigned to keep Polly under control, save the world by retrieving each of the twenty-five robots and bringing them back to the present. The players signs in at the third grade school, and then appears inside a classroom. After the player clicks on it, Botley crash-lands through the window, and tells the player about Polly's schemes. At the front door, Polly contacts Botley and the player via a monitor, and says that she's recently changed the locks on the front door. After the player successfully unlocks the door and enters Mystery Mansion, Botley gives the player a utility belt for accessing various functions during the game. Once all the robots are rescued, Polly reveals her ultimate plan to use Botley for the extra credit question, which more than makes up for the entire quiz. ![]() For the extra credit question, Polly said that the universe began with Botley and she therefore wants to send him all the way back in time to the Big Bang, which would cause him to be destroyed. At that moment, Professor Sparks arrives home from the Inventors' Convention. Winkle, via a video monitor, agree to let Polly take the quiz again, though Ms. Winkle states that she can't give Polly a test with the same questions twice. ![]()
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